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"Dis/embodied audio-visual collage: Collective world-building" - workshop with Daniel Lichtman
In this workshop, participants will work together to produce an interactive 3D environment composed of audio recordings and photographic fragments of participants' immediate, physical surroundings. Over the course of the workshop, participants will capture audio and photographic source material and work together to compose this material into a 3D scene using the Unity game engine and the Community Game Development Toolkit. Participants will then collectively explore the resulting environment as avatars, charting a network of chance encounters with disembodied audio-visual fragments of participants’ surroundings as they move through the virtual space. Each play-through of the scene will yield a unique path through this collaboratively produced collage, representing a unique, virtual composition of participants’ collective experience of space, material and sound.

The Community Game Development Toolkit is a set of tools that make it easy and fun for students, artists, researchers and community members to create their own visually rich, interactive 3D environments and story-based games without the use of coding or other specialized game-design skills. The toolkit provides intuitive tools for members of diverse communities to represent their own traditions, rituals and heritages through interactive, visual storytelling.

Jul 28, 2022 02:00 PM in Eastern Time (US and Canada)

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